a heart.Įdit it in a way, so that the background is black and the image you want to see is white. ) - I'd recommend GIMP, because of step 5.Ĭreate a new file with 96 Pixel/Inch and a size between 290 x 290 Pixel and 1000 x 1000 Pixel ( Feivelyn recommends 500 x 500 Pixel) - it has to be quadratic!ĭraw or paste whatever you want to make into a scatter brush, like e.g. How to create a scatter brushįirst of all, you need a drawing software (PaintTool SAI, Photoshop, GIMP, Krita, FireAlpaca. They follow your pen strokes, but can vary in their size, rotation, colour, distance, etc. Contents:Ī Scatter Brush basically copy/pastes images or shapes. The only thing that keeps me from abandoning V1 completly is that V2 still lacks color filthers XD.Come one, come all! I have decided to create a tutorial on how to make scatter brushes for PaintTool SAI 2, since more and more people are using it, but there are hardly any scatter brushes or tutorials out there. I know it may be too early to post this (since SAI2 is still in the development), but to be honest, even at this point it's a fantastic piece of software. it's antyaliasing game is strong) Just play a bit, and I'm sure you'll get the results you want. Meaning that even if there are less presets to play with, those that are there offer more extreme results, aka more variety (the textures on SAI 2 look reaaally soft. However, I think you can replicate the effects, but via different settings - Sai 1.x.x brushes seem coded a bit differently than Sai 2 beta, meaning they're more sharp, textures are more visible when at comparable "Intensity" value etc. bmp files and load them into a program manually, but this sounds incredibly tedious and is propably ineffective)Īlso, If you replicate those settings you CAN (like Pressure Sensitivity, Density, Texture intensity, etc.) you'll find out the brushes turn out to be completly different than in SAI 2(I tried ). The drawings in the tutorial are made by me.Ĭan those settings be replicated in SAI 1.x.x?įirst, SAI 2 beta has more brush settings than the previous version - for example you can scale brush texture, while it's not possible in 1.x.x (unless you make smaller versions of those textures as a separate. Please do not repost this tutorial on other websites and/or claim as yours. Crediting the me under the work is not necessary. You can use those brush settings for any kind of work you want, they're completly free. These brushes are something I made to test SAI2, partially via trial and error, partially by using brush settings from tutorials for older version. The original one has very obvious looping, so I decided to fix it a bit.Īfter you do this, you can manually replicate the brush settings from this tutorial It also contains a bit modified "Fuzystatic.bmp" texture. The zip file contains a mix of textures and blotmaps from Sai 1.x.x and Sai2 beta. Then turn on the program and the textures should load automatically. zip file (by clicking the download button near the fave button), then go to folder where you keep your SAI2 beta, and replace the "Blotmap", "Bristle" and "Brushtext" folders with those from the. If you use the SAI2 beta and want to try those brush settings, please download the. The drawing from this tutiorial: /post/1402…Īnd some doodles, where I was testing those brushes: /post/1396… argh, that's what happens when i don't check stuf for like 10 hours) here's hoping they'll visit this submission to download textures and will se this note. Now everything is ok… but for people on Tumblr it's not XD (cause I can update my post but that doesn't change the reblogs. EDIT: Ok, so here’s this bug in SAI2, that makes the interface lag - aka, the brush settings panel may not change when switching tools, and I haven’t realised that when making screenshots… thus 3 brushes had wrong settings >_>’ (nr 5, 12 and 14 had Paper texture while they should be “No texture”, “Fuzystatic” and “Watercolor 1″ respectively)
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